Academic Work

 

ART

Initial design concepts for personal logo. I was playing with the notion of visually producing a maximum number of images with a minimum number of objects. I was able to produce eight (8) miniature triangles while only using three (3) larger ones within the circular boundary.
Final design for personal logo. I revised the color scheme and added some visual interest with the sun points and compass points.

I was first introduced to Chernikhov in Architectural history and was immediately drawn to the use of architectural graphics and vibrant colors. What I noticed with these drawings was that the use of the blue against the orange almost makes the image vibrate.

 

 

Chernikhov

Chernikhov
Chernikhov

 

Flyers, Graphics, & Renderings

Architectural Advance Theory Cover:

Taking elements of different Architects and juxtaposing these against each other to elaborate on my subject of Tangible Architectural Projects versus Theoretical Projects. The image in the upper left is the United Airlines Terminal, O'Hare By Helmut Jahn.

The image in the lower right is the Tabourettli Theatre by Santiago Calatrava.

The image in the upper right is a drawing by Lebbeus Woods.

The image in the lower left is the Los Angeles Gateway by Asymptote.

Commercial Flyer:

A simple flyer used to express the design capabilities that an Architecture firm can provide.

Case Study Rendering:

This is a case study of the Crawford Residence in Montecito, Ca as designed by Morphosis.

Detail Study:

This is a study I did in Fourth Year to see how Moment Connections and Curtain Walls work. At this time I was using both of these elements in a design studio for a mixed use building.

 

Studio Designs

Second Year Design Studio:

Design for a Art Showroom and Coffee Bar on the corner of Fair Oaks Avenue and Raymond Avenue in Old Town Pasadena. I took the approach of using Mies Van Der Rohe's style of architecture to counterbalance the abundance of Art Deco elements that Old Town is know for.

Second Year Design Studio:

Bass Wood model expressing the nature of the design. Steel and glass were the two dominant materials used in this building.

Second Year Design Studio:

A view from the roof showing the use of the open floor plan and the play with the floor plates to create light wells for the art to be displayed on the second, third and fourth floors.

Second Year Design Studio:

A 3 dimensional model expressing the color and use of materials.

Second Year Design Studio:

A view from Raymond Avenue showing the use of steel and glass for the purpose of creating visual intrigue.

Second Year Design Studio:

A view from Raymond Avenue showing the use internal floor plates in relation to the structural system. The coffee bar has been placed in the rear of the building, providing the Art Showroom with direct access from both streets.

Second Year Design Studio:

An internal view from the fourth floor looking through the building to the front entry.

Second Year Design Studio:

An internal view from the fourth floor looking through the building to the Grand Staircase.

Second Year Design Studio:

Design of a Faculty Retreat in the Burbank Mountains. This design incorporated an existing fireplace structure into the overall design of the retreat. The material to skin the facade was to be stainless steel and glass, with an extensive window wall at the far ends of the facility that would give incredible views of the valley below.

Second Year Design Studio:

3 Dimensional designs of a skyscraper in new York City. The main focus was to familiarize oneself with AutoCAD and 3D Studio.

Second Year Design Studio:

3 Dimensional designs of a skyscraper in new York City. The main focus was to familiarize oneself with AutoCAD and 3D Studio.

Second Year Design Studio:

3 Dimensional designs of a skyscraper in new York City. The main focus was to familiarize oneself with AutoCAD and 3D Studio.

Third Year Design Studio:

Design of a Extra-Terrestrial city based off of I. Robot by Isaac Asimov. The main focus was that of Megalopolis's. In order to accomplish this I researched 1960 Architects Soleri, Archigram, and Isozaki. I even included a version of Isozaki's Megalopolis into my over all concept.

Third Year Design Studio:

Using various  medium, models, chipboard, and wood, I created a vast network of mile high buildings that dominated the foreign landscape.

Third Year Design Studio:

Redesign of an existing space for yourself. I took my childhood home and revised its overall layout to provide a unique solarium, complete with a interlaced track light system that extended from the front of the house to the back and into the yard.

Third Year Design Studio:

Redesign of an existing space for yourself. I took my childhood home and revised its overall layout to provide a unique solarium, complete with a interlaced track light system that extended from the front of the house to the back and into the yard.

Third Year Design Studio:

Scale model that shows the solarium, and patio area in the back of the house. 

Third Year Design Studio:

Scale model that shows the solarium, and patio area in the back of the house.

Third Year Design Studio:

Scale model that shows how the solarium would expand the rear of the house and give a bright and welcoming space.

Fourth Year Design Studio:

The basis of a design for a small scale movie production studio. The extended lines are those from the surrounding street and properties. I used these to create an overall grid to start my design.

Fourth Year Design Studio:

The beginning of a design of a space frame structure that incorporates some of the lines and shapes from the site plan.

Fourth Year Design Studio:

The beginning of a design of a space frame structure that incorporates some of the lines and shapes from the site plan.

Fourth Year Design Studio:

Site model of the movie production studio. The external frames five the maximum mobility to the studio sound stages, by providing unrestricted space to the interior.

Fourth Year Design Studio:

Site model of the movie production studio. The external frames five the maximum mobility to the studio sound stages, by providing unrestricted space to the interior.

Fourth Year Design Studio:

Preliminary concept of a migrant works housing dormitory in Cadiz, a small desert community whose workers are bused in at harvest time and then taken to other facilities at the end of the season. Part of the facilities overall design intent was to find and use new resources for providing a hospitable place for the migrant workers to live.

Fourth Year Design Studio:

The main issue with the dormitory was that of the sun and providing as much shade as possible. With summer temperatures reaching into the 100's in the shade, providing shading was a top concern.

Fourth Year Design Studio:

Overall ground level of the dormitory facility. This provided a cafeteria, library, chapel, various multi-purpose rooms and a large grass area for sports or recreation. 

Fourth Year Design Studio:

Overall elevations and sections of the dormitory facility. 

Fourth Year Design Studio:

An early rendering of what the dormitory facility might look like in contrast to the harsh desert back drop.  

Fourth Year Design Studio:

Final 3D renderings of the grass plaza looking to the East of the project. As you can see from the shade a lot of my time was spent trying to determine the best locations to place the buildings in order to provide as much shade as possible.

Fourth Year Design Studio:

South facing elevation showing the mountain ranges in the distance background. 

Fourth Year Design Studio:

Design of a new casino facility that was to be placed on what is now the Bellagio site. This studio was focused on what the next avenue of Las Vegas's casino designs would be. We focused on not a theme but on an overall experience that focused on structure, and architecture that draws one into the casino. 

Fourth Year Design Studio:

Design of a roller coaster that was to be part of the casino facility.

Fifth Year Design Studio:

A simple graphic representation of the basis of design for my fifth year design for Architecture. This was to be a part of the Griffith Observatory Extension, and was to provide extensive exhibit space as well as a theater, dining spaces, and all of the typical back of house facilities.

Fifth Year Design Studio:

A quick sketch looking back from the Observatory at the intended new facility. 

Fifth Year Design Studio:

A quick section showing the exhibit space in the center of the  facility, as well as the back of house spaces and the extensive decks that would provide the observer spectacular views of the city below.

Fifth Year Design Studio:

Study model showing the relationship between the Observatory and the new facility. 

Fifth Year Design Studio:

Study model showing the civil rework that would need to take place due to the relation between the existing road to the new facility.

Fifth Year Design Studio:

Sketch model showing the topography and the facility. 

Fifth Year Design Studio:

Sketch model showing the dramatic lighting that would filter into the facility.

Fifth Year Design Studio:

Sketch model of the facility simulating a mid-afternoon sun onto the hillside.